I tried to import into UDK, but the ship would just break I exported the ship into 8 segments each below 50k polygons and still it does not read the files maybe because there are just simply too many objects in the scene. I might later try to import the objects in a lot lower quantity so it doesn't bug the engine out. Hopefully that would work. I am still pleased with the look of the bugged out version of the ship too it looks very interesting with the lighting in the scene (last picture in post).
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