Today I made the back of the ship where I placed a balcony, it works very good at an angle I focused on making it low res and also tried to make it fast. I also added a door and a very simple window which I might refine later.
The balony parts are seperate because it's faster and more effcieint on polygons to keep them seperate. The door is also made up of different primitives. So the polygon count is minimum.
This is a viewport view of the balcony, it looks good enough to be left at this stage. I need to move on to make the rest of the ship, times always the enemy.


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